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Adding Scissors of Karma

Discussion in 'Suggestions' started by intimmydator, May 10, 2022.

  1. intimmydator
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    intimmydator Slime

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    I was thinking this would be a cool addition as a cash shop purchase but limit its usage to only allow transfer within the same account. This would let players to put their Zakum Helmets or Horntail Pendants or whatever on another one of their own characters on the same account for reasons such as not wanting to do the prequests again on a new character, or if they simply no longer want to play the character they originally got the equip on.
     
    • Disagree Disagree x 4
    • Agree Agree x 3
    • Like Like x 2
    • Creative Creative x 1
  2. HarleyEllis
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    HarleyEllis Pac Pinky

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  3. OP
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    intimmydator
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    intimmydator Slime

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    Once per Scissors used.
     
  4. HarleyEllis
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    HarleyEllis Pac Pinky

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  5. LeonardoJF
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    LeonardoJF Zakum

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    It can be a good mesos sink?
     
    • Like Like x 3
  6. zeroxlr
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    zeroxlr Windraider

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    Meso sink would be cool. Since technically, can use Mesos in Cash Shop.

    Maybe make it cost 30m mesos or more, per purchase of the Scissor.
     
  7. OP
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    intimmydator
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    intimmydator Slime

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    As far as pricing and quantity limitations, that's for the admins to decide. I can't think of why it should be finite per account, seeing as you can get an infinite amount of untradeable boss loot equips on a long enough timeline, but if it was like five Scissors per month I would also not have any issues with that. I'm just coming at it from an angle of giving more options to the player without nullifying everything they've worked to achieve.
     
    • Agree Agree x 1
  8. Soblet
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    Soblet Zakum

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    This would allow the people that missed out on the improved PQ gears to obtain them so yes please.
     
    • Like Like x 2
  9. Mirrors
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    Mirrors Zakum Retired Staff

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    If you have the old PQ gears and would like to exchange for a new one we can do that for you, just make a character issues thread. ^^
     
    • Great Work Great Work x 3
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  10. kalash
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    kalash Headless Horseman

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    Yay triple egged HTP…
     
    • Agree Agree x 2
  11. Lirbo
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    Lirbo Slimy

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    I'll be frank, SoKs were suggested countless times before - and they were denied time after time as it'd crash the bossing market.
    However, I think the idea of this kind of Trade-Within-Account SoK is actually not too bad!

    While it will have temporary consequences I believe the market can overcome them easily, and it could actually prove to be a useful feature with a slight tweak.

    However here's the list of the foreseeable consequences, though most of them are very temporary:
    1. The demand for Zakum Helmets/Scarga Helmets/Horntail Pendants/Pinkbean Pendants/Certain Scrolls will go down at the beginning as people will be able to transfer old gear from inactive characters.
    2. Opens a door for workaround where you can have multiple One-of-a-Kind items at once on multiple characters, so you can scroll Zakum/Scarga helmets for instance more easily.
    3. If purchased with NX the management will not be able to keep the "no Vote-2-Win" lie.
    4. You'd be able to transfer items to characters who haven't done prequests...

    My reasonable counterarguements for the consequences:
    1. The demand might go down, sure... but that'd be very temporary and only at the beginning.. as 80% of the players keep 1 main character per account. So in case you changed your local-main that can prove useful, and also a reasonable change for items such as Blackfist Cloaks.
    2. Sure it can open that "workaround" though it will probably not worth it, considering the fact that the NX (or preferably meso worth) of SoKs will be too high to make these methods efficient.
    3. Just make these SoKs a tradeable item (so they have market) that can be dropped from bosses.
    4. Well It's kinda hard to counter this one, but the only solution is to block the character from taking the item from the storage if they haven't done the corresponding prequest.

    While unfortunately I believe it will not be implemented, I can say that I actually support this one. :thumbsup:

    * As for the "Triple egged HTPs" that can easily be countered by checking if the item has already been egged once (which I believe is the way the system is working by default already).
     
    • Like Like x 1
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