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Make bossing great again

Discussion in 'Suggestions' started by akashsky, Feb 24, 2021.

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  1. akashsky
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    akashsky Horntail

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    As well all know, bossing in maplelegends is in a really bad state with regards to profitability.

    The only boss left that actually generates more meso than raw farming ulu2 with a mage is pink bean. This thread is about an idea to equalize the income disparity between farming monsters and killing bosses.

    Suggestion: Add rare gachapon tickets to all boss's drop table.

    Implementation Details:

    The number of tickets dropped should range from 0 to the minimum number of people required to start the boss.

    **BRINGING MORE MULES OR PLAYERS DOES NOT INCREASE THE AMOUNT OF GACHAPON THAT WILL DROP**

    In the case of bosses that drop a lot of items like zak/ht/pink bean, perhaps remove meso drops to make room for gachapon drops.

    For example scarlion requires 3 people to enter the boss. So, scarlion drop 0 to 3 rare gachapon tickets on death.

    Zakum/ horntail require 6 people to enter the boss, so zak / horntail drop 0 to 6 rare gachapon tickets on death.

    Neo tokyo bosses only require 1 person to enter the boss. So they drop 0 to 1 rare gachapon tickets on death.

    Each # of tickets should have equal probability. So Scarlion drops on average 1.5 tickets, zak/horntail on average 3 tickets, neo tokyo on average 0.5 tickets.

    This way, if you have a minimum sized party for the expedition you are attempting, after 2 runs of said expedition, on average enough rare gachapon tickets drop so that each person gets 1 ticket.

    Example, 6 man zakum clears zakum 2 times. Each zak on average drops 3 tickets. So, on average, each person in the 6 man zak run can get 1 ticket.


    Why we should add gachapon to bossing:

    One of the big reasons farming is so much better than bossing is that not only do you get consistent meso from monster drops (which are irrespective of market value), but you also consistently get gachapon tickets. In comparison, bossing is dependent on the market value of its drops for profitability (which have lately gone down to the ground). In addition, we get no gachapon from bossing, so bossing is inferior to grinding on two fronts, raw meso gain and gachapon gain.

    A single silver ticket per person would do a lot to equalize the farming / bossing disparity. Now, instead of losing hard on meso gain and gacha gain, we instead lose hard on meso gain, and only moderately on gachapon gain. Note that farming is still significantly more efficient at generating gacha than bossing even if my suggestion is implemented.

    Furthermore, it would help with the ws / cs scarcity in the server, and allow less dependency on events to get these scrolls.

    Closing thoughts:

    Its perfectly fine for farming to vastly outclass bossing as a means of meso making. However, I would like to see more diversity in meso making options in this server. To me, it seems that adding gachapon as a common bossing drop would greatly improve its viability and add more content diversity to the server.
     
    • Agree x 47
    • Creative x 7
    • Great Work x 3
    • Like x 1
    • Disagree x 1
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