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Update [Beta Test] Challenges System - HP Wash Alternative

Discussion in 'Update Notes' started by xiaoyaoz, Feb 19, 2023.

  1. -ovv
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    -ovv Horntail

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    1:34 AM
    -ovv
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    I still like the "Buy 3000 AP Resets from Cash Shop" challenge idea.
     
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  2. TORONTOTOKYO
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    TORONTOTOKYO Windraider

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    4:34 PM
    300 papu is 150days because you can only attempt 2 per day.
    while 50000 ludi mobs can be killed within hours. just roar roar.
     
  3. beegoratto
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    beegoratto Zakum

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    1:34 AM
    leetoratto
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    pay 150m and 5 months of work for copium hp im dead
     
    Last edited: Jun 27, 2023
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  4. fartsy
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    fartsy Zakum

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    Fartsy
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    hey it drops multiples if i remember correctly so it’s not 1 per kill
     
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  5. PreistestSky
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    PreistestSky Orange Mushroom

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    1:34 AM
    Preistest
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    i would say the 50mil damage for priest is a bit easy compared to the 7k kills. by the time i had 2k dead i had delt 50mil. so to me they are quite imbalanced. i did this while at level 105 and finished the 2 mandatory challenges at 107.

    imo bump the 50mil to atleast 100mil. or better yet bump it to 200mil as it has no location lock unlike the 7k deep ludi kill count. the damage can be completed from anywhere.
     
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  6. Anna May
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    Anna May Blue Snail

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    4:34 AM
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    Going for owls of minerva instead of return scrolls was definitely the right call, gives a lot of helpful market data which is fed into a few fan-made tools that makes the whole market easier to navigate for everybody, while also being an NX sink.
     
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  7. Isomeride
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    Isomeride King Slime

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    Jun 29, 2023
    9:34 AM
    Definitely want this HP challenge to enable late game contents to casual players. It'd be great to have more contents rather than just killing mobs.

    Not sure if it is too late to make any suggestions, but here are my two cents.

    I think instead of ONE challenge each 10 lvl since lvl 100, it might be better to have quests that people can start early and work along the way at lower level. We can make them area-based (e.g., for Kerning city: complete 5x Kerning City quests including at least 1 jump quest from Shumi, collect 50% of the monster cards in the area, and having visited 90% of all maps in the region) to get a Kerning City badge. Say you need 10 such badges for each challenge which is unlocked starting from lvl 100, so that people can integrate this challenge organically as they grind their way from lvl 1-100. It would feel like an achievement system where you get rewarded later on.

    It can also be arranged such that there's a simple storyline where you get recognized by ppl from each area in the maple world hence you are awarded extra power to combat the late game bosses. This is just a rough idea, and would require a more complex challenge system, but hopefully will make the process less mechanical for players while leveraging the contents that are already in-game but less explored due to the usually lackluster rewards from quests and simply exploration. I believe this might also help new player retention as they can accumulate the progress bit by bit starting early in game, knowing that they will be able to access the late game contents if they just stick around and play along.
     
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  8. Subterlabor
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    Subterlabor Nightshadow

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    2:34 AM
    SweatLord
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    It'd be nice if one of the high-level challenges involved ToT to bring some traffic into it that wasn't an arch mage in oblivion 5 or ML just spamming ults for scrolls. Most of the people I play with haven't even started or know that ToT exists, meanwhile I've completed the entire PB prequest solo, I miss grinding in ToT with other players back in GMS days..
     
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  9. OP
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    xiaoyaoz
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    xiaoyaoz Balance Team Staff Member Balance Team

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    9:34 AM
    Made a quick update on the main post with respect to the new Challenge changes done in the Summer 2023 patch.
    Feel free to provide more feedback! We appreciate all the support and effort done by the players for the Challenge System. :)
     
    Last edited: Sep 11, 2023
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