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Convert Scar/Targa helms to Minimum 1 drop

Discussion in 'Suggestions' started by AioriaX, Oct 27, 2020.

  1. AioriaX
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    AioriaX Selkie Jr.

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    As written in the topic title, this suggestion is to convert the 0-4 RNG drop rate of Scarlion/Targa helmets to at least 1-4 (instead of a minimum 0).
    - ie. guarantee at least one helm per run

    I guess for the most part most people would see this suggestion as a rant and a famous "MapleTip : being unlucky is not a bug" probably will arise somewhere in the comments

    However, for those who kills Scarlion & Targa regularly, be it for your friends, guilds, selling a service or getting yourself a helmet, you find that getting 0 helms after spending an amount of time killing these annoying 99% chance-alternate-cancel bosses a huge demotivation to re-enter again.

    Before any of comments arise to rebut this suggestion with a comment that this boss is easy and whatnot, a few pointers in mind:

    1. It still takes at least 30minutes or more to solo the boss, and that is 30 minutes of your life wasted if 0 helms drop, and if you solo without apple, it would definitely take at least 45minutes of your life every run. It's annoying enough that the reason these bosses waste a ton of your time is because of the alternate-magic/weapon-cancel which occurs at a 99% rate (sometimes you do get double-cancels of the same type, but those are rare), but it really sucks to finally kill it and find 0 helms dropped.

    2. We could argue that we should just go in with a party and kill it faster so we don't waste that amount of duration everytime we enter, but in reality, VERY RARELY ANYONE (like 1% of ML population) or NO one in our current meta, actually goes into Scarlion with a trio-or-more party or more just to help you on a daily/regular basis. Even if one does find a party, to actually look for members willing to run together, takes a hella amount of time.

    3. This is not a one-time thing if you were to spend that amount of duration every single day, twice a day, killing this boss. And doing so only to find yourself rewarded with nothing is a huge bummer.

    Compared to Zakum and Horntail which provide alternative rewards such as some EXP, valuable marketable skillbooks (and I mean, even chairs) if you get ZERO amount of helms/pendants, Scarlion and Targa helm literally provides nothing much more valuable unless you are lucky enough to get an Overall Armor for INT 60% (and that is only dropped by Scarlion, Targa literally gives nothing valuable except Helms) - SCARGA EXP IS DOGSHIT.

    So PLEASE consider this suggestion.
    - guarantee at least one helm per run, and convert the drop rate from 0-4 helms to 1-4 for Scarlion & Targa
     
    • Agree Agree x 60
    • Disagree Disagree x 3
    • Like Like x 1
  2. Caenyss
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    Caenyss Capt. Latanica

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    I think a fair increase to EXP would bring a lot more people to Scarlion and Targa.
     
    • Like Like x 5
    • Agree Agree x 2
  3. Brokenhope
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    Brokenhope Red Snail

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    yea should be at least 1, doesnt cwkpq guarantee one mon per run? its an entire hour that usually takes 6 people min, tho usually you get more than 1, on bad runs you at least get one.

    Scar with weapon cancel is annoying af, same with zak, should at least be able to sell/ get a guaranteed reward for the time spent.

    Nevermind the crap scroll rewards you could possibly get which are split.

    I did scar once an it really sucked, even with 30k hp i ended up dieing at the end an 0 rewards from it, really sucked. Spending that amount of time, an praying on the not d/c or crash gods to be in your favor to make it through it is bad enough.
     
    • Like Like x 1
  4. Fraija1
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    Fraija1 Master Chronos

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    The only thing i want to say that when we get our zak helms we bought 2 runs and 1 one only drops 2 and in the other it didnt drop anything i mean not only you have "one of a kind" type of gear if you are an afk buyer or a attacker if you spend so much time dealing with the boss and in the end you cant "receive" the reward of the service you spent the effort i think the attacker just waste money and time and the buyers potions and exp.
     
  5. yurain
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    yurain Windraider

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    Literally no reason to oppose this, unless you are....idk.

    Edit, and make the exp variable at least
     
  6. Sepio61
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    Sepio61 Chronos

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    The only people that would oppose this are super sweaty high lvl players that want the game to be difficult for others because it was difficult for them when they were looking for scarga helms.
     
    • Agree Agree x 3
  7. OP
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    AioriaX
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    AioriaX Selkie Jr.

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    Given that Scar/Targa already provides an actual end-game equipment, I don't think it is completely necessary to buff its EXP (although I won't disagree that they give dogshit EXP).

    However, this suggestion is not asking for a buff in helm STATS or anything to EASE THE DIFFICULTY OF THE RUN for that matter.
    All I'm asking is for each run to be at least guaranteed ONE HELM DROP. Convert it to 1-4 instead of sticking to 0-4.

    So please consider this suggestion. BUMP
     
    • Agree Agree x 8
  8. thedgafclub
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    thedgafclub Timer

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    Totally agree here. Barely anybody runs Scar/Targa these days now that there's this alternating cancels situation, and when they do run, it's super discouraging to not only get negligible EXP but also no helm drops.
     
    • Agree Agree x 3
  9. Althariisa
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    Althariisa Slimy

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    totally agree with this suggestion. while these bosses only get negative side balance changes, its dismotivating to not get helmets many of the times you run cause sadly RNG its part of the system. in addition having the chance that the helmet you re getting can be really bad and you need to run again. at least with this suggestion you have at least 1 less thing to worry about when you run scarlion.

    or in simplicity if this change isnt applicable by any reason i think staff should revert that alternate weapon cancel feature that in honesty its a quality of life change that no one asked and everyone dislike a lot. it seemed that the thing expected while doing this balance was a confy bossing but it wasnt the case, its now a big waste of potential and its not rewarding enought to have a very good excuse of having this disgusting new feature.
     
    • Agree Agree x 2
  10. Voxtagrams
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    Voxtagrams Headless Horseman

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    Scarlion and Targa's levels are 80/100/140 for both, and being level 90, the first quest is available at level 85 which would mean that if you were to rush Scarga runs you would only get EXP for the first body IF you are in the party of the attackers, Level 95 for Body 2 and 135 for body 3.
    This might be the reason why you're getting trash exp.

    Scarlion Boss
    Scar Body 1: https://maplelegends.com/lib/monster?id=9420547 (Level 80 - EXP: 268,800)
    Scar Body 2: https://maplelegends.com/lib/monster?id=9420548 (Level 100 - EXP: 403,200)
    Scar Body 3: https://maplelegends.com/lib/monster?id=9420549 (Level 140 - EXP: 1,344,000)

    Targa Boss
    Targa Body 1: https://maplelegends.com/lib/monster?id=9420542 (Level 80 - EXP: 268,800)
    Targa Body 2: https://maplelegends.com/lib/monster?id=9420543 (Level 100 - EXP: 403,200)
    Targa Body 3: https://maplelegends.com/lib/monster?id=9420544 (Level 140 - EXP: 1,344,000)

    For Zakum a level 50 wouldn’t be able to get any at all because of the level Zakum, so to get EXP from a Zakum run you would have to be level 135.

    Zakum Arm 1-8 (Level 140 each, source below)
    Arm 1 - https://maplelegends.com/lib/monster?id=8800003 (EXP: 1,344,000)
    Arm 2 - https://maplelegends.com/lib/monster?id=8800004 (EXP: 1,344,000)
    Arm 3 - https://maplelegends.com/lib/monster?id=8800005 (EXP: 896,000)
    Arm 4 - https://maplelegends.com/lib/monster?id=8800006 (EXP: 896,000)
    Arm 5 - https://maplelegends.com/lib/monster?id=8800007 (EXP: 1,120,000)
    Arm 6 - https://maplelegends.com/lib/monster?id=8800008 (EXP: 1,120,000)
    Arm 7 - https://maplelegends.com/lib/monster?id=8800009 (EXP: 1,030,400)
    Arm 8 - https://maplelegends.com/lib/monster?id=8800010 (EXP: 1,030,400)

    Zakum Bodies 1-3 (Level 140 source below)
    1st Body - https://maplelegends.com/lib/monster?id=8800000 (EXP: None)
    2nd Body - https://maplelegends.com/lib/monster?id=8800001 (EXP: None)
    3rd Body - https://maplelegends.com/lib/monster?id=8800002 (EXP: 7,000,000)

    Anyways.. nice thread AioriaXAioriaX Ethan, I also hope that this gets accepted so that buyers don't waste their time having to go in again if they don't have the time for another.. and next one might also not drop a helm..
     
    • Informative Informative x 2
    • Great Work Great Work x 1
  11. Nise
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    Nise Supervisor Staff Member Supervisor Game Moderator

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    From what I understand from the CURRENT system, right now it's just a flat chance. The only thing we handle is the maximum number of drops. With no handling of minimum drops. Things that seem like a guaranteed drop are things with just a super high chance to drop (looking at you scarlion's foot).

    Whether it is possible to change the system entirely, I can't really comment on that cus I'm not a dev :p but as for working within the confines of the existing system, guaranteeing at least one drop doesn't seem to be easy/possible... :( (from my limited understanding of things)
     
    • Friendly Friendly x 4
  12. yurain
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    yurain Windraider

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    This just seems to be a weird thing overall.
    I don't think you will see a bunch of LV85 forming a scar/targa body1 run, even if the exp is buffed to 1m?
    I dont even know if it is enough it is 1m each body, regards to the amount of HP you have to go through compare to zak
     
  13. Winnie
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    Winnie Timer

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    My experience buying Scar
    1 Run - Soju , 0 helm
    2 Run - AioriaX , 0 helm
    1 Run JDPJHC , 3 Helm (all trash helm)
    Screw it , i just scroll and use it OnionGloomy
     
    • Informative Informative x 2
  14. Nise
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    Nise Supervisor Staff Member Supervisor Game Moderator

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    My experience running duo scar... pretty much the same as that LOL maybe like 10 runs for 2 decent (?) helms that were pretty much on par with a zhelm... boomed on the first 30 xD

    Big reason why I was rocking an unscrolled zhelm (it was scrolled for int not dex) until 182 LOL so I definitely understand the pain and frustration of everyone T-T
     
    • Friendly Friendly x 1
  15. OP
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    AioriaX
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    AioriaX Selkie Jr.

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    I ran with a guy called Unluckyk and maybe its his ign... KIDDING
    we got like 0 helms in 3 out of 5 runs.....
    Frustrating as hell tbh, not because of the difficulty but the time COMPLETELY wasted lol
     
  16. WatIsDeze
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    WatIsDeze Horny Mushroom

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    What I've learned from this topic: Never buying these helms lmao
     
  17. Huiae
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    Huiae Headless Horseman

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  18. OP
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    AioriaX
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    AioriaX Selkie Jr.

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    Lol you don't get charged a cent if no helms drop though. So for buyers you're still safe.
    The only thing you lose is time, like your seller, and the amount of runs you get to go for that day.
     
    • Agree Agree x 3
    • Informative Informative x 1
  19. WatIsDeze
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    WatIsDeze Horny Mushroom

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    Yeah I get that but hunting down good stats on these things sounds like a nightmare :p
     
  20. pharaoh
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    pharaoh Master Chronos

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    Is there a reason why the EXP of scarlion/targa can't be buffed as well? Maybe changed in tandem with increasing the levels of B1/B2 or simply allocating all the exp to B3 so it can't be used to sell leech?
     
    • Agree Agree x 1

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