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Convert Scar/Targa helms to Minimum 1 drop

Discussion in 'Suggestions' started by AioriaX, Oct 27, 2020.

  1. Alden
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    Alden Slime

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    4:41 AM
    Buff to 0-6 then , so at least theres a higher chance to drop a piece of shit helmet =)
     
    • Like Like x 1
  2. akashsky
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    akashsky Horntail

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    1:41 PM
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    bumping this cause fighting scarlion / targa is aids when there is a chance for 0 helms to drop. If you can't make it minimum 1 helm per run as NiseNise said, I suggest changing it to match zakum where its extremely unlikely 0 helms drop.

    As it is right now, 0 helmet drops is way too frequent.
     
    • Agree Agree x 18
  3. Aligatour
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    Aligatour Slime

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    Aligatour
    Please increase the helm drop because my guildies think I'm cursed and they refuse to do scar/targa
     
    • Agree Agree x 1
  4. RegalStar
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    RegalStar Nightshadow

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    Isn't the only reason why you don't see 0 helm Zaks often is because more helms can drop? I've seen two 0 helm zak runs in a row once.
     
  5. Cak33
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    Cak33 Headless Horseman

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    not too sure about 0 zak helm drops, but for all the runs ive been in (less den 10 tho), there's at least 2 helms
     
  6. SaviorSword
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    SaviorSword Dark Stone Golem

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    3:41 PM
    SaviorSword
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    How are multiple helms handle'd? Is there a rate for each possible Helm? Like there's a 30% drop for each individual helm or some other strange system?
     
  7. Magen
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    Magen Selkie Jr.

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    11:41 PM
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    Support the idea of making scar helms min drop of 1, like wise increase the EXP that it gives.
    Killing scar could be really tough and getting out of there without helmet and no exp just feels like a scam haha :/
    anyway i think Scar is not so easy to kill (as a Hero and a NL) 3 man run could take 25 to 40 minutes and the exp is too low as well as the helmet drops :(
     
  8. isamelon
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    isamelon Mushmom

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    I can't speak for the code, but knowing that dex and str helms drop, if they are different items, thats a 0-2 chance of them dropping vice the 0-4 everyone is mentioning. Changing it to 'at least 1 drop' may end up being a "at least 2 drop" a run equivalent (can't tell if that's desirable). Plus with the 0-2 drop in mind, that's a 33% chance that 0 helms drop IF the drop table was even, (which is isn't)....(33%*33%~~10% chance 0 helms drop). 0 is most likely higher weighted...

    Thoughts? :3 -this is just theory... I dunno the legitimacy of it, but just what I thought of while reading the post(s)
     
    • Agree Agree x 1
  9. thedgafclub
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    thedgafclub Timer

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    I just got 0 helms twice in a row after duoing for 1.5 hours. Please consider limiting the 0 drop rate. We're begging. It doesn't even give me valuable EXP or scrolls like Zak could T__T
     
    • Agree Agree x 6
    • Friendly Friendly x 1
  10. Gurk
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    Gurk Nightshadow

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    Gxrk
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    Bump.

    I just did 3 scar runs in a row to get a helm for my archer and not a single helm dropped. How absolutely tilting for a boss that gives no exp and has virtually no other useful drops (no, none of those were even an oa int 60).

    If it can't be changed such that at least one helm is guaranteed, please at least lower the chances of zero helms dropping.

    [​IMG][​IMG][​IMG]
     
    • Agree Agree x 10
    • Great Work Great Work x 1
    • Informative Informative x 1
  11. Shivering
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    Shivering Wolfspider

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    Wow. Give this man his helms. What a tilter.
     
    • Friendly Friendly x 1
  12. -ovv
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    -ovv Horntail

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    Doing that would be a buff to paladins which is against ToS.
     
    • Great Work Great Work x 2
    • Informative Informative x 1
  13. Nightz
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    It wouldn't hurt to then at least up the maximum drops? which at the same time should lower the amount of 0 helmet drops? It's almost as unrewarding as half of Neo tokyo
     
  14. yurain
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    yurain Windraider

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    This definitely need a bump, like please at least dont be a total anti-fun boss after going through like 20 mins of cancels then getting absolute nothing.
     
    • Agree Agree x 3
  15. thedgafclub
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    thedgafclub Timer

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    This thread is like us begging into the void SlimeSweat
     
    • Agree Agree x 2
    • Great Work Great Work x 1
  16. OP
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    AioriaX
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    AioriaX Selkie Jr.

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    Damn. This thread since October last year. And even after I've been retired for couple of months, this still not getting anywhere :p
    RIP runners OnionDead
     
    • Disagree Disagree x 1
  17. Cak33
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    Cak33 Headless Horseman

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    if forcing a helm to drop is too difficult, why not just normalize it?

    rather den 0-2 for str and 0-2 for dex.

    make it a guaranteed 1 for both str and dex, so there's always a maximum and minimum of 2 helms per run
     
    • Agree Agree x 1
  18. Nightz
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    Read Nise's reply on adding a minimum drop amount:


     
    • Informative Informative x 3
  19. Gurk
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    Gurk Nightshadow

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    Gxrk
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    I think most people don't particularly care for there being a guarantee on helm drops, just as long as the scenario of zero helms dropping is very rare, like it is with Zakum. Pendants and eggs in HT have such a high drop rate that most people believe them to be a guaranteed drop, even though this is not actually the case; zero pendants or eggs dropping is just an extremely rare occurence (~1% or less).
     
    • Agree Agree x 11
  20. thedgafclub
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    thedgafclub Timer

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    +1
     

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