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Update Skill Changes: 21/12/2019

Discussion in 'Maintenances' started by Kimmy, Dec 21, 2019.

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  1. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Sep 9, 2014
    1:16 PM
    Moderator Post
    Hello,

    The following skills have been changed for this Christmas Patch.

    [​IMG] - Heaven's Hammer
    The cooldown has been increased from 10 seconds to 15 seconds

    Reasoning: Previous patch we've made massive buffs regarding the signature attack of Paladins: Their elemental attacks. Previously, Paladins were unable to reach Horntail nor Zakum properly until this change. Now that Paladins are able to attack Zakum and Horntail properly, we feel the Heaven's Hammer buff we made long ago is too powerful.

    In the official game when Paladins got buffed the cooldown of Heaven's Hammer was changed to 20 seconds. This means, that Heaven's Hammer is still buffed compared to the official game counterpart. By making this change we hope that Paladin's main offensive attack is their normal elemental attacks and not their ultimate. Of course, an ultimate skill is supposed to be useful too, but it shouldn't be their only attack.

    We'll moderate if more changes have to be made in the future.

    [​IMG] - Demolition
    Bug fix: Male characters now have the same speed using this skill as females do.

    Polish: Some skill sounds from pirates are now in a higher quality thanks to SnoozeySnoozey
     
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