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State of the Game and your hot takes

Discussion in 'General Discussion' started by Subterlabor, Dec 3, 2024.

  1. Subterlabor
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    Subterlabor Zakum

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    It's been awhile since there was content here so I'll start, post any of your hot takes lets have a discussion

    1. Prestigious coins should be 1m each and NPC-able to maintain a set value

    2. Ws/cs should be removed from gach entirely, and active party-bossing/drop tables significantly buffed to compensate

    3. Timeless weapons should have a significant buff considering how bad they are/how bad it is to play vertically in the current balance

    4. Nerfing a map or strategy is significantly worse than buffing its lesser counter parts and only hurts the playerbase (provided that strategy doesn't do damage to the single clienters)

    5. Without comparing classes to other classes, there will never be proper balance. When a class asks for a buff or QoL boost it shouldn't be immediately dismissed when that playerbase is stating there is an issue, although there shouldn't be a master-of-all class either.

    6. Maintaining a "nostalgic" experience shouldn't mean the game lacks QoL and creativity.

    7. Events SHOULD be over tuned but shouldn't scale with clients to give everyone equal opportunity.

    i look forward to farming disagrees
     
    Last edited: Dec 3, 2024
    • Agree Agree x 7
    • Creative Creative x 5
    • Like Like x 3
    • Disagree Disagree x 1
  2. Krythan
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    Krythan Zakum

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    In all, I think the game is in a really good place.

    In my opinion...

    1. Once you factor in the "value of experience" and the "upfront cost" of various infrastructure, the comparative difference in EV between multi-maging and popular end-game bosses (CWK, HT, CB) is really well balanced.

    2. With the exception of Warriors, the BT has done a great job finding viability in each sub-class. Questions like "which mage/thief/archer/pirate should I choose ?" never have a clear answer, which is a good indication of each classes viability.

    3. Unpopular bosses need something. Even if it's just buffed experience. Bosses like Scarga/Targa deserve to get the "Krex" treatment. Even if they don't have great drops, let them be included in the dailies for folks that want to get their exp from bosses.

    4. Bosses should drop NX. Imagine if Zak dropped 5k NX and HT dropped 15k NX, that would be a great way of increasing the value of some content without impacting the economy.
     
    Last edited: Dec 3, 2024
    • Creative Creative x 5
    • Agree Agree x 1
  3. HV
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    HV Skelosaurus

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    8:23 PM
    Verdict
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    Oh god.
     
    • Agree Agree x 7
    • Great Work Great Work x 1
  4. OP
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    Subterlabor
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    Subterlabor Zakum

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    1. disagree. most bossing isn't even worth doing outside of duo-trio configurations. Meso+exp value it's barely on par with the average farming strategy. You'd be better off farming for the same time and buying leech, it'd be higher overall. In addition if the player chose the correct mages it's a massive leap ahead compared to doing content, not even close to equal

    2. In the deep endgame nearly all classes are dead except for NL, shad, and bishops. Mid game is probably fine

    3. agree

    4. if it were shared among party to negate the inevitable "rolling" for nx I agree
     
    Last edited: Dec 3, 2024
    • Agree Agree x 3
  5. OP
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    Subterlabor
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    Subterlabor Zakum

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    i got bored im sorry
     
  6. questionask
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    questionask Mushmom

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    7:23 AM
    Bergamot needs a safe spot to make it on par with other NT bosses (except auf).

    so I can mule my barely washed bishop
     
    • Agree Agree x 6
  7. OP
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    Subterlabor
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    Subterlabor Zakum

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    This isnt even a hot take, berga sucks for this
     
  8. ohdarn
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    ohdarn Slime

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    Snowman PQ was fun and should return this year :)
     
    • Great Work Great Work x 5
    • Agree Agree x 2
    • Creative Creative x 1
  9. Sinisters
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    Sinisters Orange Mushroom

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    7:23 AM
    Paladin, I/L Arch Mage, Bishop, Buccaneer
    3. I agree, give all timeless weapons in the server +10 watt.

    4. I disagree. If you don’t nerf good maps/strategies, people won’t experiment they’ll just stick with the “good” strategies that have been tested. It takes a true trailblazer willing to take risk to create new strategies.
     
  10. Jaewonnie
    Online

    Jaewonnie Wolfspider

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    Crimsonwood Mountain: Cavern of Pain
    7:23 AM
    PAWGChamp
    Buccaneer
    Can we have a hard mode jc with same time limit but 2x hp, exp, and drop-rate?
    Picture1.png
     
    Last edited: Dec 3, 2024
    • Great Work Great Work x 10
    • Agree Agree x 2
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  11. Gurk
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    Gurk Skelegon

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    If by viability you include making a whole army of them, then yes I agree for shad as well.
     
    • Like Like x 1
    • Agree Agree x 1
  12. Endorphinss
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    Endorphinss Slimy

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    Hero is the best class
     
    • Agree Agree x 5
    • Friendly Friendly x 5
  13. Kargo
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    Kargo Designer Staff Member Graphics Designer

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    1. 1 Boss run > 2 Runs

    2. There is 0 reason to not combat multi attack/farming harder than it currently is.

    3. All event chairs and pets should be tradable and not return.

    4. Compared to early Legends, the leveling speed at many level ranges has gotten out of hand with the new areas.

    5. Frog > Cow

    6. 2h BW Pally isnt that bad
     
    • Agree Agree x 1
    • Disagree Disagree x 1
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  14. OP
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    Subterlabor
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    Subterlabor Zakum

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    5. WRONG

    funny but wrong lmao

    Also why target multi mage more?
     
    Last edited: Dec 3, 2024
  15. -ovv
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    -ovv Horntail

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    This game is fun
     
    • Disagree Disagree x 9
    • Agree Agree x 4
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  16. Kargo
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    Kargo Designer Staff Member Graphics Designer

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    1:23 PM
    Kargo
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    Ribbit :heartbeat:

    In short:
    I don’t see why you wouldn’t wanna try to disable something which in spirit is pretty much the little brother of mass farm botting.
     
    Last edited: Dec 4, 2024
  17. OP
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    Subterlabor
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    Subterlabor Zakum

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    farming like we do requires alot of work, its not just a cheat code for money. the larger issue is that other income is so drastically low tier in comparison. even for my setup which is around the "middle" of common strats it's taken me 5 weeks to farm 16 white scrolls. This puts me at 4 months to complete 4 singular slots on my bow.

    Other people that are more consistent can easily outpace me through content. In addition there is a softcap on income with this, it's very difficult to break past certain hourly incomes due to the nerfs, so beyond 6 mages it doesn't really scale much higher. You start losing efficiency greatly for most setups.

    If the game was properly balanced you wouldn't see single client characters spending years on a item
     
  18. Cak33
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    Cak33 Skelegon

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    Heroes are as a class is a very good place. Our damage doesn't need to be buffed, but rather we just need more cleave contents.

    On the flip side, the easiest way to nerf NL is to have a cleaving content as the most desirable content
     
    • Agree Agree x 3
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  19. xadra
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    xadra Windraider

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    Care to elaborate? I'd love to be convinced to play one
     
  20. Gurk
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    Gurk Skelegon

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    Even if there were more cleave content, hero would just be a worse DK post-revamp (soonTM) based on the tentative changes we've seen from staff thus far. I'd agree though that rather than simply buffing damage that they should be given more utility.
     

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