1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing crashes with 'Unknown Error'? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

Balance Pink Bean Statue stages

Discussion in 'Suggestions' started by akashsky, Jul 27, 2021.

Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.
  1. akashsky
    Online

    akashsky Zakum

    1,442
    479
    455
    Jun 10, 2017
    Male
    United States
    12:36 PM
    Akash
    Corsair
    200
    Influence
    If you take a look at pink bean, the statue stage essentially makes melee attackers second rate, unviable classes at the expedition.

    If you take a look at the PB dpm flex thread,
    https://forum.maplelegends.com/index.php?threads/pb-dpm-flex-thread.41739/

    Melee attackers (buccaneers somewhat excluded) have around HALF of the effective dpm of range attackers in the statue portion of pink bean.

    The reason the gap is this large is because of the bird statues. Range attackers can attack the birds without the birds attacking back or casting any skills.

    Range attackers should not be able to cheese the bird statues like this, and people have been banned in the past for abusing glitches that allowed them to do something similar to other bosses.

    Meanwhile, if melee attackers attempt to attack the bird statues, they attack back and cast their punishing debuffs (damage reflect / seduce). The range attackers being able to cheese the statues and prevent the debuffs is so beneficial that a melee attacker CONTRIBUTES MORE BY NOT ATTACKING against these specific statues and instead doing nothing.

    My suggestions to fix this:

    Make it so range attackers cannot cheese the bird statues.
    Give the bird statues global range, or at least make the aggression range large enough such that the birds still attacks back and cast skills if they are getting hit by range attackers.

    Rework the right birds seduce and make it work like horntail.
    Instead of constantly spamming mass seduce, rework the seduce on the right side bird to be a single seduce that targets the first person to enter the map (just like horntail). When the bird gets low on HP, then the bird can start casting mass seduce (which should affect the first 10 people to enter the map, like horntail).

    The result here is that range attackers get a nerf on the statue stage (no longer able to AGGRO ABUSE the bird statues) while melee attackers get a buff because NOT ATTACKING is no longer the best option. The expedition becomes more balanced overall instead of favoring range attackers to a ridiculous degree.
     
    • Agree Agree x 26
    • Like Like x 1
Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.

Share This Page