1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing disconnecting after inserting your login info? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

Share Your Motivation

Discussion in 'General Discussion' started by kiwiz, Jul 21, 2023.

Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.
  1. kiwiz
    Offline

    kiwiz Skelegon

    1,095
    664
    413
    May 7, 2018
    7:42 AM
    Due to the nature of the MapleLegends server, characterized by its low rates, the controversial HP washing, bad market economy, and the high cost of potions and star recharges, players may frequently experience feelings of discouragement.

    One reason for the low retention of players seems to be the tendency to set excessively high expectations and difficult-to-achieve goals, which can result in early disillusionment when they realize how far they are from achieving them.

    What advice would you offer to players in general to help keep them motivated and, ideally, inspire them to stay even a day longer? Alternatively, you can share what keeps you motivated.

    One I’d give is rather than fixating on a single, lofty goal, it's more beneficial to set smaller, achievable goals along the way. This approach allows players to experience a sense of progress and accomplishment, keeping their motivation high.

    The initial goals should be easily attainable within a short period, such as days or even hours, gradually increasing the difficulty for the subsequent ones. As players progress, they will become more familiar with the game, enabling them to achieve the next set of goals within their capabilities.

    Eventually, they will reach a stage where they are deeply invested in the game, leaving them with little reason to give up. For instance, a player making into a Bishop or Archmage may further be motivated to farm for more or explore new character options.

    If MapleLegends were to introduce a straightforward progressive reward system, it could significantly enhance the overall gaming experience. However, I believe this idea would be for a separate discussion.
     
Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.

Share This Page